Difference between revisions of "Artnet"
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|ECMD={{has_ecmd}} | |ECMD={{has_ecmd}} | ||
|DEPENDS=[[ECMD]] (optional) [[DMX Storage]] | |DEPENDS=[[ECMD]] (optional) [[DMX Storage]] | ||
− | |REQUIRES= | + | |REQUIRES= NET_MAX_FRAME_LENGTH >= 572 |
− | |CODE=[https://github.com/ | + | |CODE=[https://github.com/ethersex/ethersex/tree/master/protocols/artnet https://github.com/ethersex/ethersex/tree/master/protocols/artnet] |
}} | }} | ||
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The module is part of the [[Ethersex Lighting Architecture]] and stores/requests the DMX data using [[DMX Storage]]. | The module is part of the [[Ethersex Lighting Architecture]] and stores/requests the DMX data using [[DMX Storage]]. | ||
+ | |||
+ | == Configuration == | ||
+ | |||
+ | Make sure that NET_MAX_FRAME_LENGTH is >= 572 or artnet will be unable to process any packages. | ||
== Known Issues == | == Known Issues == | ||
Some programs like [http://qlc.svn.sourceforge.net/ QLC] start the universe count with 1 instead of 0. Make sure that you adjust the universes according to that. | Some programs like [http://qlc.svn.sourceforge.net/ QLC] start the universe count with 1 instead of 0. Make sure that you adjust the universes according to that. | ||
+ | |||
[[Category:e6la]] | [[Category:e6la]] |
Latest revision as of 15:21, 25 March 2012
Artnet | |
---|---|
Status | Stable
|
menuconfig | Protocols->Art-Net Node |
Pinning | no |
Ecmd | yes |
Depends on | ECMD (optional) DMX Storage |
Requires | NET_MAX_FRAME_LENGTH >= 572 |
Code | https://github.com/ethersex/ethersex/tree/master/protocols/artnet |
The Artnet module currently supports receiving aswell as broadcasting universes. Configuration packages are not yet implemented (like setting the IP address of your device using Artnet).
The module is part of the Ethersex Lighting Architecture and stores/requests the DMX data using DMX Storage.
Configuration
Make sure that NET_MAX_FRAME_LENGTH is >= 572 or artnet will be unable to process any packages.
Known Issues
Some programs like QLC start the universe count with 1 instead of 0. Make sure that you adjust the universes according to that.